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Month: May 2014

GDI Power Plant Update 7 – Texturing 2

GDI Power Plant - Texturing WIP - Substance Designer Screenshot
GDI Power Plant – Texturing WIP inside of Substance Designer

Hello again! (This is a backdated post, another one which has the finished asset will follow soon 🙂 )

Sorry for the wait but this project has taken a LOT longer than I expected due to various reasons. One of them is workflow and rest…I might elaborate in a later post 🙂

Continue reading “GDI Power Plant Update 7 – Texturing 2”

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Author teessiderPosted on 9th May, 201430th June, 2015Categories artTags art, Command & Conquer, environment, Environment Art, fan art, GDI, IBL, masks, normal map, portfolio, Power Plant, Substance Designer, Texturing, Tiberian SunLeave a comment on GDI Power Plant Update 7 – Texturing 2

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