GDI Power Plant Update 5

GDI Power Plant - Low Poly vs High Poly
GDI Power Plant – Low Poly vs High Poly

I’m currently texturing this asset at the moment but here is my low poly model with the normal map (baked in Substance Designer) applied vs my original high poly model I did.

I must admit that I’m fairly pleased with how the bake turned out. There are still small issues with it but for this project, I’m going to carry on with it!

This was rendered out in Marmoset Toolbag 2 as well (got the trial at home) and it’s great that it has Substance (.sbar) support!

GDI Power Plant Update 1

GDI Power Plant WIP - High Poly Turbine
GDI Power Plant WIP – High Poly Turbine

There will be a couple of quick updates over the next day or two and this is the first one!

Finished modelling one of the turbines (which will be instanced over). These high poly models will be used when I make my normal maps.